Last week the hub and teams we were joined by Steve Stopps from Arch Creatives.
Steve spent the day working with each team going through their awesome designs and plans and offering them all amazingly invaluable advice. It’s always an exceptional day when Steve visits and shares his huge wealth of experience giving the teams plenty of food for thought and things to consider!
The week before Steves visit, each of the teams presented their games and progress to everyone. With nearly all of them having something playable already for people to have a try out! It was also a great chance for everyone to get feedback from the others and to discuss their future plans, as well as a way of updating everyone with how they’ve been getting on so far. The presentations were excellently done and the progress everyone has made is amazing! The Teaboy Games guys better watch out 😀
We can also post the details of the remaining teams and their projects.
Team Name: Worth IT
We at Worth IT are a group of Computer Games and Computer Science students from the University of Essex who are passionate about video games. The team composes of 3 people: George, Joshua, and Sebastian. Our aim is to convey our childhood love for video games into the games that we make, and we want to make sure that we can give you the best possible experience with our creations.”
Our Game Description:
“A spy management simulator set in a fictions, satire of the cold war era. Designed for mobile devices to be played on the go. Discover what could have happened during the cold war, if the cold war wasn’t in our boring universe. Inspired by action-packed games such as: “Football Manager 20XX”, “Papers, Please”, “Adventure Capitalist”, and “Microsoft Excel”. Enjoy the thrilling world of espionage, black ops and red tape.
Team: Nuclear Bear
Team Nuclear Bear is formed of two friends Jamie Mapp and Mark Pearce. They both studied a degree in Computer Games Development at South Essex College (University of Essex) and have worked on many projects together before coming to the Games Hub. Both have very creative and flexible skills sets, Mark focusing more on Audio design and 2D Asset creation whilst Jamie focuses on 3D asset creation and Programming. Over the course of the Games hub we aim to combine our skills together to make our first releasable Game and found our first Indie Games Studio.
Nuclear Bear aims to bring out people’s inner child by creating wacky and fun games on mobile devices that are both challenging and additive.
Project: Pain Saw
Pain saw is a wacky vertical endless runner game for mobile devices that sees the player taking the role of Jack the Lumber Jack as he is sent sky bound via a freak act of nature. The player must guide Jack to safety whilst avoiding the many obstacles that will come down the screen to stop him. Once the player has been stopped they will receive a score that they can compare to their friends via Facebook for bragging rights.
Finally, with Easter just around the corner updates might be slow, but rest assured there will still be plenty going on!